Fundamentals
The method, physics without math, and the setup screen adjustment by adjustment. Required before the others.
Debrief teaches you to turn feel into diagnosis, and diagnosis into a change: what each control in the garage does, which way to move it, and what it costs. The same method a race engineer uses with the driver on the radio.
107-page PDF + Cheat Sheet, cards, sheets, and spreadsheet · 7-day guarantee · works in any simulator with serious physics
You leave the garage, run five laps, and the car is bad. The rear steps out on the exit of turn 6, the front won't turn into the chicane, and by the end of the stint the tires feel like soap. You come back to the pits and do what seems obvious: soften the rear bar, touch the differential, add wing, drop the pressures and, since you're there, change the dampers too.
The car is better. Half a second. For the next three weeks you never manage to repeat that setup — because you have no idea which of the five changes did the work. And one of them probably made the car worse.
The values may even have been right. What was missing was the method.
Entry, mid-corner, or exit — marked by the pedals. The phase determines which adjustments are even active at that moment.
Slow corner or fast corner. It separates the mechanical from the aerodynamic: wing won't fix a hairpin.
Bad from the first lap is balance. Worse as the laps go by is thermal — and no bar fixes a tire outside its window.
The step almost everyone skips is the third: writing down, before you drive, what should change — and what would prove you wrong.
“The rear slides on exit from the slow corners, from lap six on, progressively.”
One complete sentence rules out more than half of the hypotheses before you open the setup screen. Compare that with “it's loose.”
Color has a job: blue is entry, purple is mid-corner, green is exit, orange is transition, red is thermal. You learn the code in Module 1 and recognize it in every table, diagram, and card.
Scroll sideways to see more pages.
Why setup is diagnosis, not trial and error. The cycle, the falsifiable prediction, the mistakes that cost the most time.
Load, transfer, grip, balance, the tire as the only interface. Why a stiff bar at one end takes grip away from it.
Each parameter on a card: what it does, what it costs, useful step, and side effect. The permanent reference module.
Translating “it feels weird” into a diagnosis. Feedback vocabulary and how to describe without contaminating.
Point in the stint picks the domain. Speed picks the subsystem. Phase picks the lever. Work order and rotation bought from the front.
Window, three zones, cold and hot pressure, heat generators, cold and hot track, side-to-side imbalance, wear. Why temperature is not grip.
Front, front-mid, mid, and rear: what each layout demands and what no setup undoes.
The DNA of the lap. Four circuit families and the starting point for each.
Convergence, fuel, consistency, stint management, and long-race strategy.
Symptom → fix in order of priority, by car layout and by track family.
Glossary · scale table · setup sheet · track DNA · routing and diagnosis sheets · convergence log · new-track checklist.
The complete module, exactly as it is in the book: the scene, the three questions, the cycle, the falsifiable prediction, the test that separates car from driver, and the four exercises with sample answers. If it doesn't change the way you walk into the garage, the rest of the book won't either.
107 A4 pages in PDF, ten modules, and seven appendices. The whole method.
One A4 sheet, front and back: the ten rules, the work order, how to read the tires, and the starting point by car layout and by track family.
Twelve cards to print and cut: one per topic, with the lists in order of priority.
Scale table, setup sheet, track DNA, routing and diagnosis, convergence log, and new-track checklist.
The same sheets as a spreadsheet, with drop-down lists in the book's vocabulary. The log computes the time difference and flags when it falls within the noise.
What to use first, how to print, and a ten-week pace tied to the exercises.
Immediate access once payment is confirmed. Processed by Hotmart.
Read it, drive, do the exercises. If within seven days you feel Debrief isn't worth what it cost, request a refund through the purchase platform and get the full amount back.
Still unsure? Start with the free sample of Module 1 — it's the book, not a summary of it.
Volume I teaches the method and works for any car. The others apply it to one class at a time, and none of them replaces the first: without it, they become recipe lists.
The method, physics without math, and the setup screen adjustment by adjustment. Required before the others.
The GT car: electronics, brakes, platform, differential, tires over a stint, five real tracks and the race.
Closed-cockpit cars with high downforce and the top-level hybrids.
Open wheels: extreme aero sensitivity and platform setup.
Each volume is sold separately. Start with Volume I for the method; the GT volume builds on it.
Yes. The concepts are vehicle dynamics, and they hold in any simulator with serious physics — and on a real track. What changes from one to another is the name of each adjustment, the scale of the control, and which adjustments are available. Module 3 shows how to find your car's scale in a few minutes.
Yes. The book is deliberately general: a closed-cockpit car, an open-wheel car, and a modified road car obey the same laws — what changes is the proportion between them. Module 7 covers what changes with engine position, and Module 10 has the Cheat Sheet by car layout.
Because a copied number doesn't work outside the car, the track, and the version of whoever made it — and it ages with every update. The book teaches the direction (“one step softer”) and the price of each adjustment. You find the values in your own car, with the method.
No. The method starts with a well-described feel and with what the simulator itself shows on screen — temperatures, pressures, lap times. Telemetry helps when you have it, but it isn't a prerequisite.
If you already run consistent laps, yes: there's no math, and every term is explained when it first appears, with a glossary in the appendix that includes the synonyms you'll meet in forums, videos, and setup screens. If you're still learning to drive, the book helps you separate what is the car from what is the driving — but put the driving first.
They help a lot, because several exercises ask you to feel the car through the pedals and the wheel. You can apply the method with a gamepad too; reading the phases just gets less sharp.
Everything is A4 PDF, ready to print, plus a spreadsheet to fill in on the computer. Access is available in the members area as soon as payment is confirmed.
The price is in US dollars. Depending on where you are, the checkout may show the equivalent in your local currency.
Yes. The next Debriefs go deeper into each type of car and build on the method in this one. They don't replace it: without Debrief, they become recipe lists.
Read Module 1 free, or take the complete Debrief with the support material.